![]() In this case, you would set ‘Calculate Sold Units’ to ‘Current Occurrence’. You would want the campaign to re-start daily but also reset sold units for latest recurrence. And you have set up a recurring schedule. Say you are a pizza shop which has the capacity to serve ‘X’ pizzas daily. If that’s the case, set ‘Calculate Sold Units’ to ‘Overall Campaign’. And include previously sold units in the calculation. It may be the case that your units don’t sell and you want to extend the date of the campaign. Say you have ‘X’ units to sell and set up one-time campaigns. You would want the campaign to re-start but still carry forward total sold units during all the previous recurrences. It may be the case that your units don’t entirely sell in the first recurrence. Say you have ‘X’ units to sell and set up recurring campaigns. We understand that this may be tricky option to grasp but carefully read the instructions below to understand how each of these options plays up for Recurring & One Time Campaigns. Show units sold during the entire length of the campaign ( including multiple recurrences in the case of recurring campaigns) OR it shows units sold during the latest recurrence. You can control the display with two different options: These sold units are used to show Counter Bar. If you have turned on inventory settings, Finale calculates the number of units sold during the campaign. How Finale Calculates and Shows The Counter Bar ? Watch this short video to learn how to manage inventory and configure counter bar on product pages:
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